![]() ![]() In addition, the developers shot their own footage to add to the game, too. E-Line was given all the footage from Blue Planet II to use as reference, as well as to place in-game as a little reward for the player to watch. The team at E-Line was actually approached by BBC with the idea of making sort of a playable documentary. E3 2019 Beyond Blue Preview – A Playable Documentary He mentioned that there’s a lot about the ocean that is unknown, but only aspects of marine life that could be explained would find their way into Beyond Blue, which makes it feel more authentic.Īlong with this, the developer mentioned that the dynamic between the team and the ocean scientists is in place not just to ensure accuracy, but as a way to deliver the best product possible. Zimmermann said, “we have to do right by them,” in reference to the scientists. I asked how the team handled something in-game that couldn’t be explained, scientifically, and the Vice President of marketing, Steve Zimmermann advised that something like that would not make it into the final product. According to the developer, the team partnered with marine biologists to ensure the game was as authentic as possible. What makes Beyond Blue so special is how scientifically accurate it is. It’s published by the same studio that shipped the 2014 puzzle-platformer, Never Alone. If you’re unaware, Beyond Blue is an underwater exploration game, with an emphasis on narrative, while drawing inspiration from BBC’s Blue Planet II series. I love my fair share of shooting guns and murdering zombies just as much as the next person, but every now and again a game like Beyond Blue comes out and it’s a breath of fresh air (well, sort of, since it takes place underwater). With all the violent games released these days, it’s nice to play something to break the mold something relaxing and chill. ![]()
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